Open Introductions: #etmooc, Open Education Week, Wikinomics, and Murmuration

March 9, 2013

Trainer-teacher-learners worldwide are on the cusp of a magnificent collaborative opportunity: participation in Open Education Week, which runs from Monday – Friday, March 11-15, 2013. Ostensibly for those involved in formal academic education programs, this is an opportunity that should appeal to anyone involved in the numerous entities comprising our global learning environment: K-12 schools; colleges, universities, and trade schools; libraries; museums; workplace learning and performance (staff training) programs; professional associations and organizations like the American Society for Training & Development (ASTD), the American Library Association, and the New Media Consortium ; and many others. It’s a chance for us to collectively examine the roles we can play together to tackle the wicked problem of reinventing education and developing ways to effectively support lifelong learning in a world where we can’t afford to ever stop learning.

Open_Education_Week_2013_LogoAt the heart of this endeavor is the open movement—the latest of the five massive themes that we’re exploring in two-week bite-sized segments within #etmooc (an online Educational Technology & Media course), that massive open online course (MOOC) developed by Alec Couros and his wonderful gang of “conspirators.” The course itself is a living example of the spirit of open, and it is quite literally transforming not only those who are directly participating in it, but also those who are learning about it and participating vicariously through the blog postings we are producing and sharing openly, the Blackboard Collaborative sessions that are archived and openly available, the live tweet chat sessions and numerous unfacilitated stream of tweets it is generating, exchanges in a Google+ Community, YouTube videos, and various other rhizomatically spreading learning opportunities that will continue having an impact on learners worldwide long after the current January- March 2013 offering comes to an end.

It’s a movement I first encountered several years ago within the pages of Wikinomics: How Mass Collaboration Changes Everything, by Don Tapscott and Anthony D. Williams, and that we all can continue to explore through the #etmooc panel discussion moderated earlier this week by Alberta Distance Learning Centre learning innovation lead teacher Verena Roberts. As has been the case with the handful of #etmooc presentations I’ve been able to attend or view, this one provides great content while also serving as an example of what it discusses. It was held as a Google+ Hangout to make it as accessible as possible; it was live-streamed on Roberts’ YouTube channel; interactivity between the panelists and learners was facilitated across platforms, including a Google Doc that also is openly accessible; and it is taking on a life of its own through tweets, blog postings, and other openly-shared resources.

etmoocTo watch the recording of that hour-long Google+ Hangout panel discussion is to sense the power of online learning and engagement while receiving a full immersion that leaves us with hours of material to return to at our own leisure. We see and hear Mozilla Foundation staffers sharing resources and encouraging us to participate in them, e.g., through the Mozilla Festival and efforts to help define digital literacy. We learn about a magnificent repository of open resources curated under the title “Open High School of Utah OER [Open Educational Resources] Guide” under the auspices of the Open High School of Utah (which will become Mountain Heights Academy in fall 2013). We hear panelist Christina Cantrill, from the National Writing Project, suggest that open is about resources, but “is also about practices.” And we walk away from the session with a clear understanding that four basic tenets of the open movement are reusing, revising, remixing, and redistributing content without losing site of the fact that we still have an obligation to acknowledge the sources upon which we draw.

For those of us wanting to continue our explorations within the context of the Wikinomics model, we turn to another variation on the open theme: the TED (Technology, Entertainment, and Design) talk“Four Principles for the Open World”—that Tapscott delivered in 2012. He takes us a bit deeper into the open movement by suggesting that there are four pillars of openness: collaboration, transparency, sharing, and empowerment: “The open world is bringing empowerment and freedom,” he tells us at one point.

The fact that these brief but stimulating explorations of openness take us from Open Education Week’s key themes of “connect, collect, create, and share” to those four tenets (reusing, revising, remixing, and redistributing content) on to Tapscott’s quartet of collaboration, transparency, sharing, and empowerment confirm that we’re facing the same wicked problem here that we face in digital literacy/digital literacies: settling on a firm definition is a far-from-completed endeavor.

We aren’t, at this point, anywhere near achieving that goal. But Tapscott, by introducing us to the concept of murmuration near the end of his TED talk through a video showing an exquisitely beautiful murmuration of starlings, provides an example from nature that should inspire all of us to start by participating and collaborating in Open Education Week (conversations on Twitter will be organized though use of the #OpenEducationWk hashtag and nurtured through the @OpenEducationWk Twitter account) and then incorporating open practices into our training-teaching-learning endeavors wherever we can. 

N.B.: This is the nineteenth in a series of posts responding to the assignments and explorations fostered through #etmooc.


Massive (and Not-So-Massive) Open Online Courses: Libraries as Learning Centers

March 5, 2013

Completely immersed in #etmooc (the Educational Technology and Media massive open online course) with more than 1,600 other learners from several different countries since early February, I have just received a lovely reminder that we make a mistake by not paying attention to what is happening in our own learning backyards.

SFPL_LogoAlthough far from massive, a new free learning opportunity provided by the San Francisco Public Library (SFPL) system for its users is beginning to roll out. It promises to be another great step in libraries’ efforts to brand themselves as learning centers within the extended communities they increasingly serve in our onsite-online world.

Using courses purchased from Cengage Learning’s Ed2Go, San Francisco Public is making these courses available at no cost beyond what we already pay in the tax revenues that support library services. The list of subject areas covered is magnificent: accounting and finance; business; college readiness; computer applications; design and composition; health care and medical; language and arts; law and legal; personal development; teaching and education; technology; and writing and publishing.

The initial list of courses is spectacular, as even the most cursory review reveals. Following the teaching and education link, for example, produces several subcategories of courses: classroom computing; languages; mathematics; reading and writing; science; test prep; and tools for teachers. Following that classroom computing subcategory currently produces links to 13 different offerings, including “Teaching Smarter with Smart Boards,” “Blogging and Podcasting for Beginners,” “Integrating Technology in the Classroom,” and “Creating a Classroom Website.”

SFPL’s Ed2Go offerings under the personal development link are organized into 10 subcategories including arts; children, parents, and family; digital photography; health and wellness; job search; languages; personal enrichment; personal finance and investments; start your own business; and test prep.

The offerings appear to be wonderfully learner-centric in that each course listing includes a “detail” page that provides learners with a concise description of the learning need to be met by the course; a formal course syllabus; an instructor bio; a list of requirements so learners know in advance what they need to bring to the course; and student reviews offering comments by previous learners.

One of the most fascinating aspects of the Ed2Go roll-out is how it reflects SFPL’s growth as a learning organization that uses learning to serve its community; when I last spoke with colleagues a couple of years ago about their plans to offer online learning to library users, the plan was still in its early-development stages. Discussions, at that point, were centered on short staff-produced videos using Camtasia or other online authoring tools. Members of the library’s Literacy and Learning Area Focus Team have clearly made tremendous progress since that time in finding ways to offer learning opportunities to library users, and they are far from finished.

“We’re rolling it out slowly,” a colleague told me this afternoon. “Training is one of our big pushes right now. It [Ed2Go] is our first start, and we have other ideas down the pike…We’re serious about internal [staff] training, external [non-staff] training—going out to the public.”

The idea of having staff produce videos is still under consideration, as is the idea of having library staff take an even more active role in providing more learning opportunities for the public: “We’re talking about doing out own trainings and putting them online, but that’s down the road. We’re not reinventing the wheel—but we are rounding it.”

As I have mentioned in other articles, the wicked problem of reinventing education continues to receive plenty of creative attention in a variety of settings, including the New Media Consortium’s recent Future of Education summit in Austin, Texas, and the “Future of Education” document that came out of that summit. Seeing increasing collaboration among the various providers of learning opportunities (e.g., our colleagues in academia, in museums, in libraries, in professional workplace learning and performance organizations including the American Society for Training & Development and other professional associations including the American Library Association) helps us understand why offerings along the lines of the massive open online courses and libraries’ freE-learning opportunities are quickly becoming part of our learning landscape—and suggests that those collaborations might be part of what leads us closer to effectively addressing the wicked problems we face in training-teaching-learning.

N.B.: This is the fifteenth in a series of posts responding to the assignments and explorations fostered through #etmooc.


Revisiting Our Recent Wicked Past: Malcolm Brown, John Cleese, Creativity, #etmooc, and Light Bulbs

February 28, 2013

If we want to learn at a deeply significant and long-lasting level, we clearly need to keep re-walking familiar paths while remembering, each time we recreate those journeys, to look at them as if we’ve never seen them before this moment.

This becomes more obvious than ever to me earlier today when I have an unexpected opportunity to re-view EDUCAUSE Director Malcolm Brown’s stimulating “Ideas That Matter” presentation from the New Media Consortium Horizon Project Summit on the Future of Education held in Austin, Texas in January 2013. I enjoy the presentation when Brown originally delivers it. I take notes that I reread with fresh eyes a few days later. But it isn’t until I watch the newly-posted video of that discussion of the creative process needed to address wicked problems—those complex and ambiguous problems requiring innovative approaches—that I see how much my perspective on the topic has evolved over the period of a single month.

What makes the viewing of that video transformative is that it places me, in a very visceral way, in two distinct yet interwoven moments and frames of mind. The original moment, environment, and frame of mind is the one created by the act of being part of a summit where all attention is focused on a single, spectacular theme—the future of education. The contemporary moment is the one that is here and now, just one month later, when I continue to be part of a group absolutely transformed by participation in #etmooc, the Educational Technology and Media massive open online course (MOOC) that Alec Couros and others are currently offering through March 2013.

etmoocBrown, like Couros and his associates (his “co-conspirators”), lays the foundations for explorations without establishing a clear vision of the outcome. We know we’re going somewhere, we know it’s going to be a journey well worth taking, and we know we’re going to experience unexpected pleasures along the way, but we have no idea what the destination is until we help create it through our own participation. It’s a learning process, and the most successful learning processes are those that the learners themselves—ourselves—help define, create, and complete. We allow for successes far greater and more significant than we can envision at the beginning of the learning process; we create an expectation and acceptance of the possibility and likelihood of failures along the way; and we create the most wonderfully odd juxtapositions that in and of themselves serve as the sandboxes capable of producing results worth seeking.

Brown, at a key point in his presentation, draws our attention to John Cleese’s lecture on creativity—a spectacularly entertaining and thought-provoking presentation that was originally delivered in 1991, yet continues popping up via online links with great regularity and proving itself to be as timely today as it was more than two decades ago. Being onsite with Brown means that we experience Cleese second-hand; watching the video of Brown’s presentation provides the invitation (consider it a command performance) to take the time to actually relive Cleese’s lecture in the moment, in juxtaposition with what Brown is offering. And we’re all the richer for this opportunity to re-walk both those paths again as frequently as we allow ourselves to be drawn to them, just as we’re able to re-walk some of the paths we’re creating, visiting, and revisiting through the various platforms that #etmooc uses (Blackboard Collaborate presentations; blog postings; live tweet chat sessions; postings in a Google+ community; and a variety of other settings limited only by our own imaginations and the amount of time we have to give to our continuing education efforts in a vibrant community of learning).

But let’s stay with a key point that Brown makes by quoting from Cleese’s earlier yet virtually contemporaneous presentation: creativity “is not a talent; it is a way of operating.” Every time we creatively pull ourselves back into an inspiring learning moment by re-reading our notes, or re-viewing an online presentation, or re-reading a blog posting (and, perhaps, adding to what is already there by posting a new comment that draws the original blogger back to what he or she wrote days/weeks/months/years ago), we keep our learning moments alive, productive, and fertile.

Jumping from Brown to Cleese also takes us deeper into that fabulously Cleesian world where he begins by telling his audience (which, thanks to the video, now includes us in the sort of wonderfully synchronously asynchronous moment that I’m attempting to create with this article) that he can more easily explain humor than he can explain the creative process. Then proceeds to do both by talking about creativity while continually interrupting his own presentation with a seemingly endless string of light bulb jokes. Then finds a way to connect the learning dots by helping us understand how the juxtaposition of seemingly unrelated ideas (like creativity and light bulb jokes) can move our minds from a comfortably closed state (that is antithetical to creativity) to one open to unexpected possibilities (which provides a field where seeds of creativity can sprout, grow, and thrive). He makes us laugh repeatedly by reminding us how important these absurd juxtapositions are, and then producing more of them to prove the point. By the time we leave Cleese and Brown, we have strengthened our ability to engage in the process—and even make sense of the sort of juxtapositions I calculatingly create in the headline to this article.

N.B.: This is the fourteenth in a series of posts responding to the assignments and explorations fostered through #etmooc.


The Spread of Learning Rhizomes

February 14, 2013

It would appear that the learning rhizomes are spreading uncontrollably—which, for any trainer-teacher-learner, is a wonderfully positive phenomenon.

etmoocHaving been introduced recently to what Dave Cormier calls rhizomatic learning—a connected learning process that mirrors the spreading of rhizomes so there is no center, just a wonderfully ever-expanding network of learning connections rooted in creation, collaboration, and the building of communities of learning—I now am seeing this connected learning phenomenon nearly everywhere I look. (There seem to be more learning rhizomes than the total number of Starbucks outlets or branch libraries around me.)

This has happened amazingly quickly—primarily because, less than two weeks ago, I was introduced to Cormier and rhizomatic learning through #etmooc, the Educational Technology and Media MOOC (Massive/Massively Open Online Course) organized by University of Regina professor of educational technology and media Alec Couros and others.

There is no denying the rapid spread of the rhizomes and my awareness of this wonderful phenomenon. Interactions with a small (but growing) number of the more than 14,000 people who are signed up for the current offering of #etmooc are already taking place through live-tweet sessions and the absolute flood of tweets under the #etmooc, @etmooc, and #etmchat hashtags, along with postings in our Google+ community and our blog hub, and responses to their YouTube posts. It requires a tremendous sense of discipline—and an acknowledgement that there is life outside of #etmooc—to keep from being overwhelmed by the information deluge produced in this course.

Those learning rhizomes, furthermore, are not just firmly rooted in the fertile ground of #etmooc itself; they are reaching far beyond the incredibly permeable walls of the course. Posting comments on a few MOOCmates’ introductory videos on YouTube apparently initiated some sort of algorithmically-triggered response from YouTube, for among my incoming email messages yesterday morning was a first-time alert from YouTube under the subject line “Just for You from YouTube: Weekly Update – February 13, 2013.” And under the subheading “We think you’d like…” was a learning link I really did like—to a video posted by Kansas State University associate professor Michael Wesch—whose work I happen to adore.

Although the “Rethinking Education” video turned out to be one posted more than a year ago, it felt completely fresh. An extension of his earlier “A Vision of Students Today” video coming out of the Mediated Cultures/Digital Ethnography projects at Kansas State University, it was right in the center of a playing field—the wicked problem of rethinking education and online learning—that I’ve been recently been exploring in conversations with colleagues in the New Media Consortium (NMC) Horizon Project, with American Library Association associates Buffy Hamilton and Maurice Coleman, and many others with whom I’m increasingly rhizomatically and quite happily entangled.

Tower_and_the_CloudWatching the “Rethinking Education” video gave the rhizomes a significant growth spurt, for the numerous references in that brief yet densely-packed video sent out new learning shoots ranging from references to Wikipedia articles on commons-based peer production, education, Education 2.0, and knowledge to numerous glimpse of other resources easily accessible online. Even in his ending credits, Wesch managed to send out one final learning rhizome: a reference to the EDUCAUSE book The Tower and the Cloud: Higher Education in the Age of Cloud Computing. Being a huge fan of what EDUCAUSE produces, I went to the site; discovered that the book was available both in a print version for purchase and as a free PDF; and soon had a copy on my tablet. My home-based online learning experience morphed into a mobile-learning (m-learning) experience as I left home, tablet in hand, and continued learning by reading the beginning of the book while using public transportation on my way to an appointment in downtown San Francisco.

So many rhizomes, so little time! The simple act of having created a personal learning environment that, in the space of one morning, included the MOOC-inspired use of print materials, online materials accessed from a desktop computer, exchanges with colleagues from the desktop and from the mobile device (the tablet), and reading material from that same mobile device, helps any of us understand viscerally why the 2013 Higher Education edition of NMC’s Horizon Report documents tablets and MOOCs as the two technologies currently having the greatest impact on higher education—and, I would suggest, on much of what we see in training-teaching-learning.

Buffy_Hamilton--Nurturing_Lifelong_LearningMy head explodes. I need to the intellectual equivalent of mind-to-mind resuscitation. I need to breathe. So I spend that latter part of the day more or less offline in face-to-face conversations with friends and colleagues, then attend an evening neighborhood association meeting that includes interchanges with two recently-elected City/County supervisors. But the rhizomes are not dormant. While I’m asleep, they’re expanding. Lurking. Waiting for me to log back on this morning and discover that Buffy Hamilton has posted her stunningly beautiful PowerPoint slides from the “Nurturing Lifelong Learning with Personal Learning Networks” presentation to Ohio eTech Conference attendees yesterday. And through the act of posting that deck, she brings us and our tangled-spreading-sprawling learning rhizomes right back where we started, for she includes references drawn from our conversations about #etmooc, rhizomatic learning, and much more to inspire me to complete this latest act of digital storytelling that draws upon the #etmooc rhizomes.

N.B.: This is the eighth in a series of posts responding to the assignments and explorations fostered through #etmooc.


NMC Horizon Report 2013 (Pt. 4 of 4): 3D Printing and Wearable Technology

February 8, 2013

Once upon a time—say two or three years ago—the idea that 3D printing or wearable technology might be on a relative fast track toward widespread dissemination and become important elements of training-teaching-learning seemed far-fetched for many of us. That’s rapidly changing, the New Media Consortium (NMC) Horizon Project 2013 Higher Education report, released earlier this week, suggests.

Horizon_Report--2013It’s not as if either technology has spring forth full-blown from nothing. Early 3D printing innovations date back at least to the 1970s (the term itself appears to have been coined in 1995 by MIT graduate students), and wearable technology can easily be traced back at least to calculator watches from the same decade. I was among those who were still seeing wearable technology in a pseudo-dreamy “that’s for other people” sort of way just a few years ago (in 2009) when we were dazzled by a TED talk wearable technology demonstration by Pattie Maes and Pranav Mistry, but recent public sightings of Google Project Glass devices suggests the revolution is already underway. As for 3D printing, a quick, far-from-exhaustive online search suggests that predictions of mainstream adaptation of the technology have increased tremendously over the past year, which helps explain why the Horizon Report sees it and wearable technology as the two key technologies that are within a four- to five-year adoption horizon in which they will achieve widespread use among educators and learners. (Separate summaries of one-year horizon and two- to three-year horizon technologies have already been posted on Building Creative Bridges as part of this 2013 Horizon Report summary series.)

“3D printing is already pervasive in a number of fields, including architecture, industrial design, jewelry design, and civil engineering,” the Horizon Report writers remind us. “In the past several years, there has been a lot of experimentation in the consumer space—namely within the Maker culture, a technologically-savvy, do-it-yourself community dedicated to advancing science engineering, and other disciplines through the exploration of 3D printing and robotics” (Horizon Report, p. 28).

Where this becomes of interest to trainer-teacher-learners is through the examples cited in the report. Case Western University, for example, has Think[box], “a space for anyone to creatively tinker; Think[box] includes 3D printers, laser cutters, and tools for students to create their own printed circuit board of computerized embroidery” (p. 30); we can’t view the project introductory video without being stunned by what is already being accomplished in this academic setting.

The University of Mary Washington ThinkLab, which puts a makerspace into a university library setting, is another stunning example of “hands-on creative inquiry and learning with a variety of high-tech tools, including a 3D printer.” And for those hungry for more examples of how 3D printing can be incorporated into learning, the report provides links to Nancy Parker’s “7 Educational Uses for 3D Printing” and Jason Hidalgo’s “The Future of Higher Education: Reshaping Universities through 3D Printing.”

When we turn our attention to wearable technology, we find the world  becoming even more intriguing by combining concepts of augmented reality and mediated reality with mobile learning (m-learning): “Effective wearable devices become an extension of the person wearing them, allowing them to comfortably engage in everyday activities or to help them accomplish a specific task….Wearable technologies that could automatically send information via text, email, and social networks on behalf of the user, based on voice commands, gestures, or other indicators, would help students and educators communicate with each other, keep track of updates, and better organize notifications” (pp. 32-33). If we think about how much one of the near-horizon technologies (tablets) has already extended our ability to engage in m-learning, we see how breathtakingly spectacular an expansion might be possible with the even less obtrusive Google Project Glass device and other glass devices under development or already in use.

Again, the examples cited in the report are spectacular. The Muse headband, for example, offers the promise of using brain activity to control devices—something akin to Tan Le’s demonstration in a 2010 TED talk about using a device to control virtual objects via a user’s brainwaves.

A link to Nick Bilton’s New York Times article “One on One: Steve Mann, Wearable Computing Pioneer” takes us to a (currently) extreme version of the technology-in-progress: “When you use it as a memory aid, it is your brain,” Mann says at one point in the interview.

As we complete our review of the latest Higher Education edition of the Horizon Project, we’re left with plenty to consider—not the least of which is whether we’ll soon be reading upcoming Horizon Reports with our Project Glass devices. Or accessing the information in even more intriguing ways. 

N.B.—Episode #113 of Maurice Coleman’s T is for Training podcast series, recorded on February 8, 2013, includes a deeper exploration of the 2013 Horizon Report Higher Education edition, MOOCs, and learning and technology innovations. 


NMC Horizon Report 2013 (Pt. 3 of 4): Gamification and Learning Analytics

February 7, 2013

Two emerging technologies—gamification and learning analytics—are less than three years away from reaching widespread use among educators and learners, the New Media Consortium (NMC) Horizon Project 2013 Higher Education report, released earlier this week, suggests.

Horizon_Report--2013While each subject receives separate attention in the report’s two- to three-year “Time-to-Adoption” section, it’s not at all difficult to see how these two technologies, like the two technologies in the report one-year adoption section (tablets and MOOCs), can and should be thematically linked. Both appear to be strongly grounded in a learner-centric vision of training-teaching-learning; respond to learners’ needs with a sense of immediacy that provides support rather than hindrances during the learning process; and are already receiving plenty of attention worldwide.

“Whatever the scenario, online gaming enables strangers to build camaraderie and social networks in mere minutes, and to compete in a public forum where recognition is highly desirable,” we read in the report (p. 20). “Research has long indicated that video games help stimulate the production of dopamine, a chemical that provokes learning by reinforcing neuronal connections and communications. Furthermore, educational game-play has proven to increase soft skills in learners, such as critical thinking, creative problem-solving, and teamwork” (p. 21).

And just as game-based learning provides these obvious sources of support for learners, learning analytics—the real-time use of up-to-the-minute data to help learning facilitators identify and respond to obstacles hindering learners—provides a powerful tool to “build better pedagogies, target at-risk student populations, and to assess whether programs designed to improve retention have been effective and should be sustained—important outcomes for administrators, policy makers, and legislators” (p. 24), we learn from the latest Horizon Report.

As is always the case, the real meat of the report is in the links to examples and resources showing us how these technologies are already developing. We visit the Henry Madden Library at California State University, Fresno, for example to see how a game introduces learners to library resources and helps them develop the skills to those resources—and the library is smart enough to show us (and its learners) several winning entries from a gamification contest which encouraged students to produce videos and other materials to help others use the library. We learn about McGill University’s Open Orchestra simulation game through a well-developed website. And a link to an EdTech magazine article and infographic takes us further into the subject as engagingly as the gamification process it explores.

In the same way, the examples in the learning analytics section of the report introduce us to the dynamic examples of Santa Monica College’s Glass Classroom project; the American Public University System (APUS) multi-campus data-collection effort designed to “identify trends contributing to student success, program momentum, and online course completion” (quote taken from APUS press release); and Stanford University’s five-year multimodal learning analytics project that is “investigating new ways to assess project-based activities, examining students’ speeches, gestures, sketches, and artifacts in order to better characterize their learning over extended periods of time” (quote taken from the Transformative Learning Technologies Lab website). And in what can only be described as a big-bang finish, the learning analytics section includes a link to a PDF of the entire 337-page October 2012 issue of the Journal of Educational Technology & Society with 10 articles—nearly half of its content—focused on “the maturation of learning analytics and its impact on teaching and learning” (p. 27 of the Horizon Report).

Next: On the Four- to Five-Year Horizon (3D Printing & Wearable Technology)


NMC Horizon Report 2013 (Pt. 2 of 4): The Near (One-Year) Horizon of MOOCs and Tablets

February 6, 2013

There’s a wonderful confluence between two technologies that held center stage in the New Media Consortium (NMC) Horizon Project 2013 Higher Education report, released this week, on “new and emerging technologies, and their potential impact on teaching, learning, and research”: MOOCs (massive open online courses) and tablets.

Horizon_Report--2013While each is its own massive subject for exploration and is expected to “see widespread adoption in higher education over the next 12 months,” the two are linked by how much they have already done and promise to do in breaking down barriers in a variety of fields—not the least of which is training-teaching learning. With tablets in our hands, we are immediately connected to the world of mobile learning (m-learning) and numerous online resources (e.g., search engines, libraries, educational videos, education blogs, open-source textbooks, and MOOCs themselves).  MOOCs, by definition, are a massive move toward making learning accessible, affordable, and appealing—although critics (many of whom seem not to have even participated as a learner in a MOOC) remain skeptical of their efficacy and inaccurately see them as an either-or option to more traditional learning offerings.

MOOCS are also capable of fostering extremely and justifiably divergent reactions, as we are seeing this week: while many of us were raving about how engaging the Educational Technology & Media massive online open course (#etmooc) is, others were documenting one of the most visible and embarrassing failures imaginable for a MOOC: a problematic Coursera offering on “The Fundamental of Online Education.”  There is clearly room for plenty of growth in MOOCs, and one of the most interesting challenges I see ahead for those involved in developing and promoting MOOCs is the ongoing reaction educators and learners alike have to failure and perceived failures in online learning: they seem to be far more inclined to walk away from online learning after one bad experience than they are to walking away permanently after having one (or multiple) bad experiences to face-to-face learning. When we review research studies on how well-designed face-to-face learning opportunities compare to well-designed online learning opportunities, we find that strong opposition to good online learning is unwarranted.

The latest Horizon Report helps put the development of MOOCs in perspective while also humanizing them by providing links to a variety of wonderful examples and explorations. The Games MOOC, for example, provides a glimpse into “a community site woven around a series of three courses about the use of games in education, including traditional games, massively multiplayer online role-playing games, game-based learning, and immersive environments,” the writers of the report tell us. The link to Laura Pappano’s New York Times article “The Year of the MOOC” (November 2, 2012) further introduces us to the state of MOOCs and highlights innovations.

Drawing our attention to tablet computing, the Horizon Report writers are equally engaging: “The rising popularity of tablets in higher education is partly the product of campuses across the world embracing the BYOD (bring your own device) movement. It is so easy for students to carry tablets from class to class, using them to seamlessly access their textbooks and other course materials as needed, that schools and universities are rethinking the need for computer labs, or even personal laptops. A student’s choice of apps for his or her tablet makes it easy to build a personalized learning environment, with all the resources, tools, and other materials they need on a single device, and with most tablets, the Internet is woven into almost every aspect of it” (p. 16). Specific examples of tablet computing supporting learning include the use of Samsung Galaxy tablets at Lavington Primary School, in Africa, and the Stanford University School of Medicine project which gives all entering students in iPad or PDF annotation software. There is also a link to a wonderful story about “How a Classroom of iPads Changed My approach to Learning,” written by Chris Blundell, from Redlands College.

Most encouraging of all, in these explorations of technology in learning, is the idea that while the technology is intriguing, the learners are the focus.

Next: On the Two- to Three-Year Horizon (Gaming/Gamification and Learning Analytics)


NMC Horizon Report 2013 (Pt. 1 of 4): Tech and Learning Trends in Higher Education

February 5, 2013

The release this week of the New Media Consortium (NMC) Horizon Project 2013 Higher Education report on “new and emerging technologies, and their potential impact on teaching, learning, and research,” reminds us once again what a great resource the reports are for trainer-teacher-learners around the world.

Horizon_Report--2013With its summaries of key trends and significant challenges along with the usual explorations of six technologies reviewed in each report, it serves as a thought- (and action-) provoking resource, an up-to-date reference source, and a potential course of study for anyone willing to follow the numerous links to online resources compiled by everyone involved in its preparation and production.

It also, as if becoming an example of one of the technologies it explores, could easily serve as an unfacilitated massive open online course (MOOC) on the topic of technology in learning for any of us with the drive and self-discipline to treat each section as a module of an online course; it is, furthermore, easy to imagine someone setting up a discussion group within LinkedIn, Facebook, or some other social media tool for learners interested in exploring the themes and technologies; it is, in fact, not much of a stretch to also imagine the possibility of live Horizon Report learning sessions via a tweet chat or virtual office hours within Facebook or a Google+ Hangout. Even the process of preparing the reports could be a topic for study and discussion among learners interested in understanding how a well-facilitated wiki can inspire learning and produce learning objects.

But let’s not go too far afield here, since the content of the report is already spurring plenty of online discussion. The technologies themselves are fascinating. Within the one year time-to-adoption horizon we find tablet computing and MOOCs. Within the two-to-three-year adoption horizon, we see gaming and gamification and learning analytics. And in the furthest horizon (four to five years away), we find 3D printing and wearable technology (think about Google’s Project Glass foray into augmented reality here). And for those who want a broader picture of what is on the horizon, there is the short list (four technologies per horizon) that NMC staff and report advisory board members developed as a step toward determining the final set of horizon technologies, along with the overall list of topics that served as the starting point for the entire process of  identifying key trends, challenges, and technologies.

nmc.logo.cmykThere are obvious themes that run through the report, and they’re not just of interest to those working in academia. The trend toward opennessopen content, open data, open resources—is at the top of the list of key trends documented in the report; it serves as a foundational element for at least a few of the others. It’s a natural step from that broad brushstroke of openness to the next important trend—the explosion of massive open online courses—and its close cousins, informal, self-directed, and collaborative learning that, in turn, lead us toward the learner-centric concept of personal learning environments. If all of this inspires you to suspect or acknowledge that huge disruptive changes are underway in the world of learning, then you’re well on the way to appreciating the level of thought the report inspires: “Education paradigms are shifting to include online learning, hybrid learning, and collaborative models,” the report writers note.

Equally important are the significant challenges documented in the report. Faculty, the report suggests, aren’t acknowledging “the fact that digital media literacy continues its rise in importance as a key skill in every discipline and profession”—a challenge that I believe could also be documented in workplace learning and performance (staff training) programs. We’re also facing—and not dealing particularly well with—new scholarly forms of authoring, publishing, and researching; our own resistance to change; learners’ demand for personalized (and learner-centric) learning; new models of education and learning that challenge long-standing models; and the need to adopt new technologies for learning and teaching.

The beauty of this and other Horizon reports released throughout the year—others focus on K-12 education, museums, and specific regions—is that they are free, accessible, well-researched and well-written, and transparent. Anyone wanting to review and use the advisory board members’ discussions for their own learning purposes has access to them on the project wiki. And those interested in playing a more active role in the Horizon Report process are encouraged to complete the online application form.

Next: On the One-Year Horizon (Tablets and MOOCs)


From Morning Coffee, Ideas Flowed Abundantly: Digital Storytelling Through #etmooc

February 4, 2013

Let’s use a blog posting for a bit of digital storytelling on the theme of digital storytelling—we’ll use words, pictures, links to videos, and a variety of other digital assets, but the heart of this is the story.

etmoocIt begins with the idea that if you take even the most shallow step into the fertile field of connected learning and rhizomatic learning, you’ll soon see it expanding all around you, as I did this morning while having coffee in Berkeley with a friend and exploring the topic of digital storytelling with her. We talked about how Dave Cormier’s rhizomatic learning model posits the existence of a wonderfully ever-expanding network of learning connections rooted in creation, collaboration, and the building of communities of learning—and that’s exactly what my library colleague Darcel Jones and I experienced during our coffee time together.

Telling her about #etmooc—the Education Technology and Media MOOC (Massive Open Online Course) organized by University of Regina professor of educational technology and media Alec Couros and several “co-conspirators”—and mentioning that we were beginning to explore digital storytelling as the second of five #etmooc topics to be explored in the course inspired her to extend the learning rhizome by reminding me that digital storytelling combines two key elements of contemporary library work: storytelling and technology. The California-based library training organization Infopeople, she noted, actually produced an hour-long webinar on the topic—“Introduction to Digital Storytelling: Everyone Has a Story to Tell”—in 2011; that webinar, in turn, leads us to information about the Digital Story Station project in San Diego.

My own online explorations after our conversation ended further extended the learning rhizome substantially by providing plenty of examples of what she described—not the least of which was a Library Journal article describing “the cutting-edge library center in Delft”—a “multi-media center featuring several ‘tell-­stories’ stations, a video recording station, and a video wall that measures about 33′ x 10′. Think of it as NPR’s StoryCorps exploded.”

It was only a small leap from that story to a major growth spurt in this personal learning rhizome, for the next link led me to Joe Lambert and the Center for Digital Story Telling—right there in Berkeley where Darcel and I had been having coffee. And that’s where the rhizome shot off in multiple directions simultaneously. There were case studies—stories—about how the Center partners with organizations worldwide. There was a link to a rich archive of beautifully-told digital stories on YouTube. And there was, via Joe Lambert’s bio, a lovely reminder that I had actually met Joe for the first time less than two weeks ago when we were both in Austin, Texas, for the New Media Consortium’s Future of Education summit—an event at which he did a brief presentation on the work of the Center for Digital Story Telling.

Viewing the Center’s YouTube archives this afternoon sent me right back to the digital story Joe had shared with us in Austin: “The Gift of Nonviolence,” by LeRoy Moore. I was tremendously moved when Joe first played the video—the story of how a boy overcame parental abuse though a spontaneous act of nonviolence—for all of us that morning. I was even more moved by how the disparate elements of diving into #etmooc a few days ago, learning about rhizomatic learning over the weekend, talking to Darcel about libraries and digital storytelling this morning, and then beginning to compose this digital story that led me back to Joe this afternoon confirm the rhizomatic nature of learning and the wonders of the onsite-online world we inhabit.

It’s clear those digital storytelling rhizomes are still multiplying almost faster than I can document. They led me to a first-rate EDUCAUSE article, “7 Things You Should Know About…Digital Storytelling,” that made me aware of yet another local storytelling resource: the KQED (PBS) Project VoiceScape initiative that encourages teens “to create compelling stories about issues and concerns important to them.” They also led to an article, “The Case for Digital Storytelling in Libraries,” that linked me to a video created by my colleague David Lee King, who had engaged in digital storytelling in 2010 by documenting innovations at the DOK Library Concept Center, in Delft.

And, through the continuing work that #etmooc is doing in drawing me into a worldwide community of learning, I’m very much looking forward to hearing and continuing to share stories with the rhizome-like multiplication of learning connections in the days and weeks to come.

N.B.: This is the fourth in a series of posts responding to the assignments and explorations fostered through #etmooc. It is a rhizomatic learning extension of a six-word story prepared for the #etmooc storytelling module (“Inspiration: From morning coffee, ideas flowed.”) and posted in the course Google+ community on February 4, 2013.


MOOCed into Learning via #etmooc

February 2, 2013

I’ve been MOOCed. And it’s not as if I could have avoided it. I knew, as soon as I began exploring the topic of massive online open courses (MOOCs) in November 2012 with colleagues on the New Media Consortium (NMC) Advisory Board for the 2013 Higher Education Edition of the Horizon Report, that it would only be a matter of time before I stepped into the vortex and was completely immersed in learning more about the topic.

etmoocIt’s not as if I fought it very hard; when Google recently announced its Advanced Power Searching MOOC, I registered for that course. But the increasingly frequent references I’ve been seeing to ETMOOC—the Education Technology and Media course organized by University of Regina professor of educational technology and media Alec Couros and several “co-conspirators”—made me curious enough to dip a virtual toe into the MOOC surf. And, as so often happens when we stand too close to the water, I’ve been swamped by an enormous wave of MOOC.

This is a community under development, a place where trainer-teacher-learners are working with each other to explore a variety of topics in two-week chunks: connected learning, digital storytelling, digital literacy, the open movement, and digital citizenship. The use of technology is not only at the heart of our learning explorations, but provides the tools for those explorations: live online sessions held in Blackboard and archived for those who can’t attend the live sessions; a network of blogs; a twitter hashtag (#etmooc); a Google+ community with connections via Google+ Hangouts; postings on YouTube; and content on social bookmarking sites including Delicious, Diigo, and Reddit.

And while Couros is clearly at the center of the process, his conspirators and the learners are, with his encouragement, very much building the course by developing content as we go, as Sue Waters did in a blog post that about working harder and staying connected in a learning community—her guide to how to use the various course tools to engage in effective learning opportunities.

Less than three weeks into ETMOOC, there already is a robust and still-growing archive of programs including a very lively 80-minute orientation session; introductions to Twitter, social bookmarking and content curation, and blogging; and an introduction to connected learning. The orientation itself included a wealth of resources, including links to online articles about how we can assist learners in building out “their digital presences in an environment made of the medium of the web itself” and how the development of open learning systems can “dramatically improve learning.”

There is also a “Dynamic Guide to Active Participation” that could serve as a primer for anyone interested in developing great contemporary learning habits, and a “Dynamic Guide for Facilitators” that will be a tremendously valuable resource for any trainer-teacher-learning working in online environments.

“Think of #etmooc as an experience situated somewhere between a course and a community,” the course developers tell us on the website and in that engaging introductory session. “While there will be scheduled webinars and information shared each week, we know that there is a lot more that we will collectively need to do if we want to create a truly collaborative and passionate community. We’re aiming to carry on those important conversations in many different spaces – through the use of social networks, collaborative tools, shared hashtags, and in personalized spaces. What #etmooc eventually becomes, and what it will mean to you, will depend upon the ways in which you participate and the participation and activities of all of its members. You may even establish and grow your personal and professional learning network (PLN).”

And by encouraging us to learn by participating, by creating content and establishing new online accounts in platforms including about.me, and by engaging in conversations that extend far beyond any formal onsite or online classroom walls, they are inspiring all of us to contribute our own learning objects—like this blog post—that extends the conversation and the learning even further.

N.B.: This is the first in a series of posts responding to the assignments and explorations fostered through #etmooc.


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